7/6/2023 0 Comments Way to the woods game trailer![]() ![]() He makes Way to the Woods sound like it's somewhere between the music you might listen to wind down and what you put on to get yourself out of bed. "I love the work of Aivi & Surasshu, who did music for Steven Universe," he says. With these artists in mind, his final musical inspiration seems a little left-field. Other inspirations include rapper SABA and R&B singer SZA. "The game is going to be somewhere between Frank Ocean's Blonde and Kanye West's Yeezus," he says. In order to describe Way to the Woods, Tan leans heavily on another great passion of his: music. That said, Tan also cites The Last of Us as one of his influences. Even with everything that's on his plate already, Tan thinks about them now, and it's considerate responses like this that make it easy to see why he is making a game inspired by works that exude compassion like thatgamecompany's Journey and the movies of Studio Ghibli. ![]() Many larger studios don't invest time and resources into finding ways to make games more enjoyable for people with disabilities. I want to create this otherworldly, dreamlike feel, and dreams are weird. "One thing I've been thinking about lately was how to accommodate people with certain disabilities, like vision impairments, and how to improve their experience." "I just think about the player's experience," he tells me. Tan is focused on delivering his vision first and foremost, rather than trying to cater to a target audience. I started being able to break down particles into their parts and examine how it worked." Everything in games is just illusions and tricks. It was like I woke up from the matrix and saw the source. Once I started to get into texture panning and alpha multiplying my world was just expanded. "I was watching some videos on particle systems and node graphs a while back, because I honestly had no clue how people create something like really pretty moving flames. ![]() I ask him to describe something really useful he has learned, and he explains a technical breakthrough to me. Tan is still learning something new every day, taking the good with the bad and trying to find workarounds if things won't translate the way he imagined. Occasionally I peep out and see what the reception is like, but I'm just trying to stay afloat." The idea of it is so shocking that it becomes newsworthy, which is why people do this shit. I've kind of got the blinders on from now to release to just focus on creating the game. There is no way that a single 16-18 year old made what you see in the trailer in the form of a functional game. Luckily it's been mostly positive, but I take all of it with a grain of salt and try to stay objective about everything. Were officially in June, and as any video game knows that means its time to open the floodgates on a huge tidal wave of news, reveals, trailers, headlines. Lots of feedback comes in when you put yourself out there, good and bad. I'm on my own developing for long stretches in a void, and never really know how people will respond to what I'm doing. "It's really reassuring that I'm doing something right. ![]() He further cited “a lot of music” and artists, though Tan did not mention any specific musicians."I'm really glad that people are excited about the game," he says. Tan cites influences such as Hayao Miyazaki, specifically films like Princess Mononoke and Spirited Away, as well as the acclaimed survival video game The Last of Us. Find food, shelter, safety, and answers on your way to the woods.” On the official website for the game, Tan describes his game as thus: “Two deer in a strange, abandoned world without humans must find their way home. The game is a third-person survival adventure, in which two deer - one adult deer, one fawn - embark on a long journey home across a world after human civilization has collapsed. Way to the Woods is a third-person adventure game created by Anthony Tan, a young video game developer based in Melbourne. Here’s everything you need to know about Way to the Woods, including the release date, trailer, and how to play the Deer Game. But the internet, in its infinite wisdom, has unofficially dubbed it “The Deer Game.” While it doesn’t have the triple-A pizzazz of Microsoft’s other games (not even the support of Keanu Reeves), it’s become a sleeper favorite over the last 24 hours since its teaser trailer reveal. In a massive change of pace from all the cool guns and epic explosions, Microsoft’s presentation for Xbox at E3 2019 included a one minute trailer for a visually arresting indie game about a lost deer looking for their way home. ![]()
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